Beta Bounding Towards Us
Like a freight train, the deadline approaches without mercy.
Yet we're excited for it all the same! Here's a quick look at what to expect in v0.8 at the end of next week:
Though our recent release of v0.7 has added in the first level of our dungeon properly, its contained to the first level. Our design and development team has been expertly implementing the second floor with some much needed variety. In addition to the destructible pillars, we wanted each floor to have their own individual environmental hazards that follow that floors current theme. To makes things a bit more visually interesting, our art team has been adding some additional assets to the maps to further convey the overall atmosphere of the prison.
As the player progresses through the dungeon, we plan on introducing new hazards and enemies with each floor they clear, the second floor that will be seen in the Beta having the earlier stages of this. We've also been looking into ways to improve our game feel, This is often done through very subtle additions of things like screen shake and other effects that give action that additional implied impact. Lastly our development team has set their deadline for the AI overhaul to be the Beta, with no major cataclysms interfering, those changes should be in place by then!
Want more details about Deity's Form or the behind the scenes of development? Well should you wish to wonder no longer, we've set up a public Discord Server for any and all to join. We hope to see you there!
Files
Get Deity's Form Beta (v1.0)
Deity's Form Beta (v1.0)
They can't keep you here forever
Status | In development |
Author | Bacon Bagel Games |
Genre | Action, Adventure, Role Playing |
Tags | 2D, Action RPG, Dungeon Crawler, Real-Time, Roguelite, Singleplayer, Unity |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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- All New AIMar 13, 2021
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